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Manim Function
 Tree Structure of Manim Function
 Source and Reference

Manim Function

A function is the fundamental operations for specific MObject used in Manim.

Tree Structure of Manim Function

Function Structure16Jan2020 based on 19Dec2019.
  • function
    • manimlib.mobject.mobject_update_utils.py
      • def assert_is_mobject_method(method)
      • def always(method, *args, **kwargs)
      • def f_always(method, *arg_generators, **kwargs)
        • def updater(mob)
      • def always_redraw(func)
      • def always_shift(mobject, direction=RIGHT, rate=0.1)
      • def always_rotate(mobject, rate=20 * DEGREES, **kwargs)
      • def turn_animation_into_updater(animation, cycle=False, **kwargs)
        • def update(m, dt)
      • def cycle_animation(animation, **kwargs)
    • manimlib.mobject.three_d_shading_utils.py
      • def get_3d_vmob_gradient_start_and_end_points(vmob)
      • def get_3d_vmob_start_corner_index(vmob)
      • def get_3d_vmob_end_corner_index(vmob)
      • def get_3d_vmob_start_corner(vmob)
      • def get_3d_vmob_end_corner(vmob)
      • def get_3d_vmob_unit_normal(vmob, point_index)
      • def get_3d_vmob_start_corner_unit_normal(vmob)
      • def get_3d_vmob_end_corner_unit_normal(vmob)
    • manimlib.mobject.three_d_utils.py
      • def get_3d_vmob_gradient_start_and_end_points(vmob)
      • def get_3d_vmob_start_corner_index(vmob)
      • def get_3d_vmob_end_corner_index(vmob)
      • def get_3d_vmob_start_corner(vmob)
      • def get_3d_vmob_end_corner(vmob)
      • def get_3d_vmob_unit_normal(vmob, point_index)
      • def get_3d_vmob_start_corner_unit_normal(vmob)
      • def get_3d_vmob_end_corner_unit_normal(vmob)

Source and Reference

https://github.com/3b1b/manim19Dec2019

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ID: 200501902 Last Updated: 19/5/2020 Revision: 0

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